Open Source Higgsfield · open weights · LTX-2.5 + ComfyUI

Cue the Boom

Render it once. Perform it forever.

No regeneration: your voice performs effects on your real footage. Fire and air reuse stored LTX-2.5 renders; water and lightning are procedural. Explosion combines a stored fireball with a procedural blast.

  • Fire
  • Water
  • Air
  • Explosion
  • Lightning
Fire · one stored LTX-2.5 render, cued by a voice
  1. Render onceLTX-2.5 and the ainvfx-fluid IC-LoRA in ComfyUI. Stored, never regenerated.
  2. Make the noiseBOOM, shhh or hoooo: your voice picks when it hits and how big it plays.
  3. Get the shotYour hand tracked, matted and lit by the element on a CPU. 0 new renders.

The studio · no GPU, no camera needed

Choose an element. Make the noise.

Experimental

Earth is an experimental CPU effect. Choose it to try its forms.

Start with our hand clip. Say BOOM as it plays, and shape your own fire performance.

Your voice controls a new composition of an existing LTX-2.5 fire effect. No camera or GPU needed.

Getting the studio ready…

One render. Three performances.

The same LTX-2.5 render on the author's hand, timed by three performances using their recorded voice: one generation, no new render, no GPU. The two rhythms are edited from their recorded pf and BOOM sounds.

1 generation, 3 performances, 0 new renders

Loading the performances…

Make your own performance with the prepared palm and your microphone.

Fire, smoke and steam by LTX-2.5 (Lightricks) and the ainvfx-fluid IC-LoRA (AInVFX), on ComfyUI through the Comfy SDK; water, lightning and explosion made from your clip; hands followed by MediaPipe and RTMPose and matted by SAM 2.1. Open weights only.